MOBILE LEARNING TECHNOLOGIES

Course Information
TitleΦΟΡΗΤΕΣ ΤΕΧΝΟΛΟΓΙΕΣ ΣΤΗΝ ΕΚΠΑΙΔΕΥΣΗ / MOBILE LEARNING TECHNOLOGIES
CodeIW-04
FacultySciences
SchoolInformatics
Cycle / Level2nd / Postgraduate
Teaching PeriodWinter
CoordinatorDionysios Politis
CommonNo
StatusActive
Course ID600000815

Programme of Study: PPS School of Informatics (2014-today)

Registered students: 8
OrientationAttendance TypeSemesterYearECTS
TECΗNOLOGIES GNŌSĪS DEDOMENŌN KAI LOGISMIKOUElective Courses117.5
TECΗNOLOGIES PLĪROFORIAS KAI EPIKOINŌNIŌN STĪN EKPAIDEUSĪElective Courses belonging to the selected specialization117.5
PSĪFIAKA MESA- YPOLOGISTIKĪ NOĪMOSYNĪElective Courses117.5
DIKTYAKA SYSTĪMATAElective Courses117.5

Class Information
Academic Year2015 – 2016
Class PeriodWinter
Faculty Instructors
Weekly Hours3
Class ID
600011404
Type of the Course
  • Scientific Area
  • Skills Development
Course Category
Specific Foundation / Core
Mode of Delivery
  • Face to face
  • Distance learning
Digital Course Content
Erasmus
The course is also offered to exchange programme students.
Language of Instruction
  • Greek (Instruction, Examination)
  • English (Instruction, Examination)
Prerequisites
General Prerequisites
Human Computer Interaction in pre-graduate level.
Learning Outcomes
The purpose of this course is twofold: Primarily, attendants should become familiar with the wide use of all kinds of mobile devices, and secondly, they should become able to configure, design and program Interfaces that form the interaction with the mobile devices per se and the Internet. To commit this, emphasis is given on: - The interfacing with the educational "cloud" within the Internet - The paremetric design of electronic learning aids - Learning via interactive "labs" and technologies
General Competences
  • Apply knowledge in practice
  • Retrieve, analyse and synthesise data and information, with the use of necessary technologies
  • Adapt to new situations
  • Work in teams
  • Work in an international context
  • Work in an interdisciplinary team
  • Generate new research ideas
  • Design and manage projects
  • Be critical and self-critical
  • Advance free, creative and causative thinking
Course Content (Syllabus)
Introduction -Programming the Interface: Basic programming principles in iOS, Android, and Windows8. Internet programming and applications (apps) for mobile devices. Educational Views for Mobile Interfaces: Remote technologies that enable students to conduct real-world learning at a distance using a computer and Web-based tools. Applications for Mobile Interfaces: New technologies that accelerate access to information and contribute to the sharing of knowledge and experience. Wiki and Social Network integartion and acceleration.
Keywords
Interactive Mobile Technology, Portable and Wearable Devices, Learning Technologies, Rapid Prototyping
Educational Material Types
  • Notes
  • Slide presentations
  • Video lectures
  • Multimedia
  • Interactive excersises
  • e-Tests
Use of Information and Communication Technologies
Use of ICT
  • Use of ICT in Course Teaching
  • Use of ICT in Laboratory Teaching
  • Use of ICT in Communication with Students
  • Use of ICT in Student Assessment
Description
The Following tools of the Moodle VLE are often used: -Electronic Tests -Electronic submission and presentation of papers, implemented with Journals and Wikis -Participation on the VLE's Fora
Course Organization
ActivitiesWorkloadECTSIndividualTeamworkErasmus
Lectures120.4
Seminars30.1
Laboratory Work361.2
Reading Assigment361.2
Internship90.3
Interactive Teaching in Information Center90.3
Field trips and participation in conferences / seminars / activities30.1
Project802.7
Written assigments301
Exams30.1
e-Tests30.1
Total2247.5
Student Assessment
Description
This course applies a hybrid learning model in a 70% - 30% ratio. 70% of the course material is presented in the form of ex-cathedra teaching in classes and in the laboratory. The attendants are required to present bibliographical essays (at least 3) and demonstrate a project, based on programming languages ​​and techniques for rapid prototyping. 30% of the teaching is offerd via electronic media and includes: - Electronic Test (at least 2) using AUTh's VLE (MOODLE for this year) - Electronic Submission of exercises and/or assignments - Participation in the Fora and Wikis that AUTh offers over the Internet.
Student Assessment methods
  • Written Exam with Multiple Choice Questions (Formative, Summative)
  • Written Exam with Short Answer Questions (Formative, Summative)
  • Written Exam with Extended Answer Questions (Formative, Summative)
  • Written Assignment (Summative)
  • Oral Exams (Formative)
  • Performance / Staging (Formative, Summative)
  • e-Tests
Bibliography
Course Bibliography (Eudoxus)
Δεν προβλέπεται.
Additional bibliography for study
a. J. Nielsen, Designing Web Usability, New Riders Publishing 2000 (υπάρχουν ανάτυπα στη Βιβλιοθήκη). b. M. Driscoll, Web Based Training, Wiley & Sons, 2002 (υπάρχουν ανάτυπα στη Βιβλιοθήκη). c. J. Steele, N. To, The Androids Develiper's Cookbook, Pearson Education, 2012.
Last Update
10-06-2016