Virtual Environments and Online Learning

Course Information
TitleΕικονικά Περιβάλλοντα και Ηλεκτρονική Εκμάθηση / Virtual Environments and Online Learning
CodeΕΚΠ 516
SchoolEnglish Language and Literature
Cycle / Level2nd / Postgraduate
Teaching PeriodWinter/Spring
Course ID600016537


Registered students: 0
OrientationAttendance TypeSemesterYearECTS

Class Information
Academic Year2018 – 2019
Class PeriodWinter
Weekly Hours3
Total Hours39
Class ID
Course Type 2016-2020
  • Scientific Area
Course Type 2011-2015
Specific Foundation / Core
Mode of Delivery
  • Face to face
Language of Instruction
  • English (Instruction, Examination)
Required Courses
  • ΕΚΠ 501 Literature in Education
Learning Outcomes
- Exposure to diverse primary literary texts with emphasis on digital literature (mainly on American production due to its development on the other side of the Atlantic) and secondary sources (theoretical essays by Marie-Laure Ryan, Nick Motfort, Noah Wardrip-Fruin, N.Katherine Hayles, Jessica Pressman, Chris Funkhouser, Henry Jenkins, Johanna Drucker). - Familiarization with basic terms such as hypertextuality, virtuality, immersion, interactivity, and multimodality. - Discussion of reading, writing and interpretative strategies of digital literary narratives. - Familiarization with online tools, platforms and narrative projects. - Conceptualization of educational activities in relation to digital literary production. - Microteaching sessions with emphasis on the use of digital literature.
General Competences
  • Apply knowledge in practice
  • Retrieve, analyse and synthesise data and information, with the use of necessary technologies
  • Adapt to new situations
  • Make decisions
  • Work autonomously
  • Work in teams
  • Work in an international context
  • Work in an interdisciplinary team
  • Generate new research ideas
  • Be critical and self-critical
  • Advance free, creative and causative thinking
Course Content (Syllabus)
This course aims at bridging digital literary prοduction with educational practice. For this reason, it will start with the exploration of basic terms such as hypertextuality, virtuality, immersion, interactivity, and multimodality as these are encountered in certain theoretical essays within the context of digital humanities so as to proceed with the examination of diverse examples of digital literary texts through various activities. The primary material to be examined falls under the following categories: interactive fiction, digital poetry, hypertexts, augmented reality narratives, locative narrative educational applications etc. During the last three weeks of the course, students will be invited to use digital literary texts in their own microteaching sessions by designing their own educational activities. In the duration of our course, we'll also attend 2-3 specially designed seminars/workshops to be delivered by guest researchers on certain digital tools and literary practices.
digital humanities. hypertextuality, virtuality, immersion, interactivity, multimodality, digital literature
Educational Material Types
  • Video lectures
  • Book
Use of Information and Communication Technologies
Use of ICT
  • Use of ICT in Course Teaching
  • Use of ICT in Laboratory Teaching
  • Use of ICT in Communication with Students
  • Use of ICT in Student Assessment
Online material made available via the electronic literature collections and material via elearning. As regards communication with the students, this is always carried out via email or elearning. Students will also be invited to use twitter, blogging, twinery and other throughout the semester so as to comment on the texts studied.
Course Organization
Written assigments1284.7
Student Assessment
Presentation, blogging and forums, reports, microteaching with digital tools, and reflective essays.
Student Assessment methods
  • Written Exam with Short Answer Questions (Formative)
  • Written Assignment (Formative)
  • Microteaching
Additional bibliography for study
Aarseth, Espen J. Cybertext: Perspectives on Ergodic Literature. Baltimore and London: The Johns Hopkins University Press, 1997. Jenkins. Henry et. al. Confronting the Challenges of Participatory Culture. Chicago: The MacArthur Foundation, 2007. Hayles, N. Katherine, and Jessica Pressman. Comparative Textual Media: Transforming the Humanities in the Postprint Era. Minneapolis and London: University of Minneapolis Press, 2013. Hayles, N. Katherine. Electronic Literature: New Horizons for the Literary. Notre Dame, Indiana: University of Notre Dame, 2008. Funkhouser, Chris (2012). New Directions in Digital Poetry. London: Bloomsbury, 2012. ---. Prehistoric Digital Poetry: An Archaeology of Forms, 1959-1995. Tuscaloosa, AL: University of Alabama Press, 2007. Landow, George P. Hypertext 3.0. Baltimore and London: The Johns Hopkins University Press, 2006. ---. Hypertext 2.0. Baltimore and London: The Johns Hopkins University Press, 1997. Montfort, Nick. Twisty Little Passages. Cambridge, MA: The MIT Press, 2005. Portela, Manuel. Scripting Reading Motions: The Codex and the Computer as Self-Reflexive Machines. Cambridge, MA: MIT Press, 2013. Ryan, Marie-Laure. Storyworlds across Media. Lincoln and London: University of Nebraska Press, 2014. ---. Narrative across Media. Lincoln and London: University of Nebraska Press, 2004. ---. Narrative as Virtual Reality. Baltimore and London: The Johns Hopkins University Press, 2003. Salen, Katie. Presentations, Forum discussions, blogging and podcasting, reports and essays. Cambridge, MA: The MIT, 2007.
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