Course Information
Cycle / Level1st / Undergraduate
Teaching PeriodSpring
CoordinatorDionysios Politis
Course ID40002965

Programme of Study: PPS-Tmīma Plīroforikīs (2019-sīmera)

Registered students: 27
OrientationAttendance TypeSemesterYearECTS

Class Information
Academic Year2019 – 2020
Class PeriodSpring
Faculty Instructors
Weekly Hours4
Class ID
Course Type 2016-2020
  • Scientific Area
  • Skills Development
Course Type 2011-2015
Specific Foundation / Core
Mode of Delivery
  • Face to face
  • Distance learning
Digital Course Content
The course is also offered to exchange programme students.
Language of Instruction
  • Greek (Instruction, Examination)
  • English (Instruction, Examination)
General Prerequisites
The knowledge of Higher Mathematics and Human Computer Interactions is helpful, though it is not mandatory. The same goes for the prior knowledge of music theory or the capability to perform on music instruments.
Learning Outcomes
Cognitive: Computer Science students have the opportunity, notwithstanding the Musical Education they bear, to be informed, trained, and ultimately to become experts in the rapidly expanding interdisciplinary branch of Computer Music and Sound Engineering. Topics taught: basic principles of Acoustics, Physiology (from the field of Medicine), Psychoacoustics, Legal Informatics regarding the protection of Intellectual Property, Electroacoustics, Multimedia, Information Theory and Mathematics as far as scales and systems of Music are concerned. Music mixing, processing and production systems. Skills: Producers and "sound engineers" for music programs and audiovisual events in Radio and Television. Practice in recording, programming, and producing multimedia artistic sound events in the digital world. Operation of interactive live music scenes from a distance for the electronic Mass Media industry.
General Competences
  • Apply knowledge in practice
  • Retrieve, analyse and synthesise data and information, with the use of necessary technologies
  • Adapt to new situations
  • Work autonomously
  • Work in teams
  • Work in an international context
  • Work in an interdisciplinary team
  • Generate new research ideas
  • Appreciate diversity and multiculturality
  • Advance free, creative and causative thinking
Course Content (Syllabus)
This course presents in a scholarly manner the interfacing technologies and the programming languages of the rapidly developing sector of Computer Music, which is set on the verge of the Science (of Computers) and the Art (of Music). For the first time the average user has been allocated so many networked resources, accompanied by specialized multimedia applications, that alter the Musical Human Computer Interaction to a cluster of multifacet modules and interfaces enabling the hearing, composition, processing, production and dissemination of music all over the world. In specific, the following topics are examined: Introduction to musical sound and music theory. The Acoustics and psychoacoustics of music. Technology and instrumentation of digital sound. Programming music system and devices. Musical interfaces and the MIDI protocol. Producing music via computer simulations. Physical modeling and real time computer music systems. Music and artificial intelligence. Music programming languages. Algorithmic synthesis and composition. Haptic and special music interfaces.
Music Interfaces, MIDI, Programming Languages for Music
Educational Material Types
  • Notes
  • Slide presentations
  • Video lectures
  • Podcast
  • Audio
  • Multimedia
  • Interactive excersises
  • Book
  • e-Tests
Use of Information and Communication Technologies
Use of ICT
  • Use of ICT in Course Teaching
  • Use of ICT in Laboratory Teaching
  • Use of ICT in Communication with Students
The course uses extensively the Moodle VLE. More specific it implements: -Electronic Tests -electronic submission of dues using Journal technology and Wikis -Collaborative Learning using the Forums of the VLE. This course implements a hybrid learning model in a 70% - 30% analogy. 70% of the material presented applying classic, excathedra teaching. The attendants are asked to present bibliographic cases (at least 2) and a programming project using rapid prototyping techniques. 30% of the teaching is offered by electronic means.
Course Organization
Laboratory Work18
Reading Assigment3
Artistic Workshop6
Written assigments20
Artistic creation18
Student Assessment
Students are perpetually evaluated as follows: Phase A: With Formative Evaluation methods during the first 12 weeks of the semester: Electronic tests, presentation of laboratory exercises and projects. (40% of final grade) Phase B: With a concluding Summative Evaluation, during weeks 13-15, which includes a written examination and a public presentation of the final project. (60% of the final grade)
Student Assessment methods
  • Written Exam with Multiple Choice Questions (Formative)
  • Written Exam with Short Answer Questions (Formative)
  • Written Exam with Extended Answer Questions (Formative, Summative)
  • Written Assignment (Summative)
  • Oral Exams (Formative)
  • Performance / Staging (Summative)
  • Written Exam with Problem Solving (Formative, Summative)
  • Report (Formative, Summative)
  • Labortatory Assignment (Formative)
  • e-Tests
Course Bibliography (Eudoxus)
Δ. Πολίτη: "Γλώσσες και Διεπαφές στη Μουσική Πληροφορική", Εκδόσεις Κλειδάριθμος, Αθήνα 2008, σελ. 356.
Additional bibliography for study
1. Everest F. Alton: "Εγχειρίδιο ακουστικής - The master handbook of acoustics", Θεσαλονίκη, Εκδόσεις Τζιόλα, 1998, σελ. 495. 2. John Eargle: "Μουσική Ακουστική Τεχνολογία", Εκδόσεις ΙΩΝ, Αθήνα 1999, σελ. 393. 3. Αντώνη Πλέσσα: "Μουσική και τεχνολογία - Μουσικά προγράμματα, ψηφιακή εγγραφή ήχου, MIDI και Audio Studio", Εκδόσεις Σύγχρονη Μουσική, Αθήνα 2002, σελ. 160.
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