Teaching/Learning through Web Design, Media Production and Mobile Learning

Informations du Cours
TitreΕκμάθηση/Διδασκαλία μέσω Σχεδιασμού Ιστοσελίδων, Παραγωγής Οπτικοακουστικών Μέσων και Φορητής Τεχνολογίας / Teaching/Learning through Web Design, Media Production and Mobile Learning
CodeΕΚΠ 512
Cycle / Niveau2e cycle / Master
Semestre de l’annéeWinter/Spring
Course ID600016533


Registered students: 0
OrientationAttendance TypeSemesterAnnéeECTS

Informations de la Classe
Année Académique2018 – 2019
Semestre de l’AnnéeWinter
Class ID
Mode d’Enseignement
  • En présentiel
Accès en Ligne
The course is also offered to exchange programme students.
Language of Instruction
  • Anglais (Enseignement, Examens)
Required Courses
  • ΕΚΠ 511 Learning and Teaching with Technology
Aptitudes Générales
  • Application des connaissances à la pratique
  • Recherche, analyse et synthèse de données et d’informations, avec utilisation des technologies adéquates
  • Adaptation à des situations nouvelles
  • Prise de décision
  • Travail en autonomie
  • Travail d’équipe
  • Production de nouvelles idées de recherche
  • Conception et gestion de projets
  • Critique et autocritique
  • Promotion de la pensée libre, créatrice et inductive
Type de Matériels Éducatifs
  • Notes de cours
  • Vidéoconférences
  • Son
  • Matériel multimédia
  • Exercices interactifs
Use of Information and Communication Technologies
Use of ICT
  • Emploi de TIC pour l’enseignement
  • Emploi de TIC pour communiquer avec les étudiants
Organisation du Cours
ActivitésCharge de travailECTSIndividuelEn groupeErasmus
Etude & analyse bibliographiques381.4
Redaction de travaux1585.7
Student Assessment
Student Assessment methods
  • Examen écrit : résolution de problèmes (Sommative)
Additional bibliography for study
Kukulska-Hulme, A., Norris, L., and Donohue, J. (2015) Mobile pedagogy for English language teaching: a guide for teachers https://englishagenda.britishcouncil.org/sites/default/files/attachments/e485_mobile_pedagogy_for_elt_final_v2.pdf Kukulska‐Hulme, A. and Viberg, O. (2018), Mobile collaborative language learning: State of the art. Br J Educ Technol, 49: 207-218. doi:10.1111/bjet.12580 https://drive.google.com/file/d/1Yv5IzgYCqDfC2hJwjx16yiKYhfukNUmo/view Koehler, M. & Mishra, P. (2009). What is Technological Pedagogical Content Knowledge (TPACK)?. Contemporary Issues in Technology and Teacher Education, (1), 60-70. Waynesville, NC USA: Society for Information Technology & Teacher Education. https://www.learntechlib.org/p/29544/ Pazinas, M. (2015). Towards a Pedagogically Diverse Model for Technology Integration in Language Teaching and Learning Communities. Laureate Cambridge | Online Language Learning Research Network (OLLREN) = http://ollren.org/ebooks Puentedura, R. (2010). “SAMR and TPCK Intro to Advanced Practice”. http://hippasus.com/resources/sweden2010/ SAMR_TPCK_IntroToAdvancedPractice.pdf Jonas-Dwyer, D., Clark, C., Celenza, A., & Siddiqui, Z. (2012). Evaluating Apps for Learning and Teaching. International Journal Of Emerging Technologies In Learning (IJET), 7(1), pp. 54-57. doi:http://dx.doi.org/10.3991/ijet.v7i1.1901 http://journals.sfu.ca/onlinejour/index.php/i-jet/article/download/1901/2144 Effective Assessment in a Digital Age: A guide to technology-enhanced assessment and feedback - A JISC Publication retrieved from: www.jisc.ac.uk/digiassess Psychogyiou, A and Karasimos, A. (2018). The effectiveness of learning a foreign language via a distance learning tool: testing the Duolingo application. Selected Papers of International Symposium of Theoretical and Applied Linguistics 23. Stafyla, G. (2017).Using Viber to enhance the communicative competence of B2 adult EFL learners in private language schools. MEd Dissertation. Patras: Hellenic Open University. Karasimos, A. & V. Zorbas (2017). From multi-genres computer games to multi-skills language teaching and learning: A theoretical proposal. Selected Papers of International Symposium of Theoretical and Applied Linguistics 23. Buckley, P., & Doyle, E. (2014). Gamification and student motivation. Interactive Learning Environments, (October), 1-14. Kapp, K. (2012). The gamification of learning and instruction: Game-based methods and strategies for training and education. San Francisco: Pfeiffer. Koivisto, J., & Hamari, J. (2014). Demographic differences in perceived benefits from gamification. Computers in Human Behavior, 35, 179-188. Ryan, R.M., & Deci, E.L. (2000). Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. American Psychologist, 55, 68-78. Kukulska-Hulme, Agnes (2016). Mobile Assistance in Language Learning: A critical appraisal. In: Palalas, Agnieszka and Ally, Mohamed eds. The International Handbook of Mobile-Assisted Language Learning. Beijing: China Central Radio & TV University Press Co., Ltd., pp. 138–160. Palalas, A., & Anderson, T. (2013). Educational design research: Designing mobile learning interventions for language learners. In T. Plomp, & N. Nieveen (Eds.), Educational design research – Part B: Illustrative cases (pp. 967-990). Enschede, the Netherlands: SLO Palalas, A. (2013). Preparing Mobile Learning Strategy for Your Institution. QScience Proceedings: Vol. 2013, 12th World Conference on Mobile and Contextual Learning (mLearn 2013), 32. DOI: 10.5339/qproc.2013.mlearn.32 Gitsaki, C., & Robby, M. A. (2014). Post-secondary students using the iPad to learn English: An impact study. International Journal of Mobile and Blended Learning, 6(4), 53-74. DOI: 10.4018/ijmbl.2014100104 Burston, J. (2015). Twenty years of MALL project implementation: A meta-analysis of learning outcomes. ReCALL, 27(1), 4-20. doi:10.1017/S0958344014000159
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