Additional bibliography for study
Balsamiq [low-fidelity UI wireframing] Retrieved on 7 February 2023 from: https://balsamiq.com/learn/
Chatzara, E., Kotsakis, R., Tsipas, N., Vrysis, L., & Dimoulas, C. (2019). Machine-assisted learning in highly-interdisciplinary media fields: A multimedia guide on modern art. Education Sciences, 9(3), 198.
Dimoulas, C.A. (2020). Multimedia, in Merskin Debra and Golson, J. Geoffrey (Eds.). The SAGE International Encyclopedia of Mass Media and Society.
Figma [high-fidelity interactive prototyping]. Retrieved on 7 February 2023 from:
https://help.figma.com/hc/en-us/categories/360002042553-Figma-design/
Markova, V., & Sukhoviy, O. (2020). Storytelling as a Communication Tool in Journalism: Main Stages of Development. Journal of History Culture and Art Research, 9(2), 355-366. doi:http://dx.doi.org/10.7596/taksad.v9i2.2516
Palioura, M., & Dimoulas, C. (2022). Digital Storytelling in Education: A Transmedia Integration Approach for the Non-Developers. Education Sciences, 12(8), 559.
Shneiderman B., Plaisant C., Cohen Μ., Jacobs S. (2010). Designing the User Interface: Strategies for Effective Human-Computer Interaction. Addison-Wesley Publ. Co., Reading, MA (5th Ed.).
Vaughan, T. (2014). Multimedia: making it work. 9th Ed., McGraw-Hill Osborne Media.
Wix [web building /CMS platform] (N.D.). Wix help center. Retrieved on 7 February 2023, from https://support.wix.com/en/
Laws of UX. Retrieved on 7 February 2023: https://lawsofux.com/
Yablonski, J. (2020). Laws of UX: Using psychology to design better products & services. O'Reilly Media.