Weitere Bibliographie
W.Sherman, A. Craig, Understanding Virtual Reality, Morgan Kaufmann, 2003
A Watt, F. Policarpo, 3D Games: Animation and Advanced Real-Time Rendering, Vol 1, Addison Wesley, 2003
D. Luebke, M. Reddy, J. Cohen, A. Varshney, B. Watson, R. Huebner, Level of Detail for 3D Graphics, Morgan Kaufmann, 2003
S. Aukstakalnis, Practical Augmented Reality, 1st Edition, Addison-Wesley Professional, 2016
A. LaValle, Virtual Reality
Λέπουρας, Γ., Αντωνίου, Α., Πλατής, Ν., Χαρίτος, Δ.: Ανάπτυξη συστημάτων εικονικής πραγματικότητας