Augmented-Virtual-Mixed Reality I

Course Information
TitleΕπαυξημένη-Mεικτή Πραγματικότητα Ι / Augmented-Virtual-Mixed Reality I
Code5ΕΜΠ1
FacultyFine Arts
SchoolFilm
Cycle / Level1st / Undergraduate, 3rd / Doctorate
Teaching PeriodWinter
CoordinatorNefeli maria Dimitriadi
CommonYes
StatusActive
Course ID600019119

Programme of Study: UPS of School of Film Studies (2009-2013)

Registered students: 75
OrientationAttendance TypeSemesterYearECTS
CoreElective Courses beloging to the selected specialization535

Class Information
Academic Year2020 – 2021
Class PeriodWinter
Faculty Instructors
Weekly Hours3
Class ID
600162806
Type of the Course
  • Scientific Area
Course Category
Specific Foundation / Core
Mode of Delivery
  • Face to face
Digital Course Content
Erasmus
The course is also offered to exchange programme students.
Learning Outcomes
The course aims to familiarize the student with Augmented-Virtual-Mixed Reality technologies. and the techniques of developing innovative cinema applications as well as presenting, analyzing and understanding of filmmaking issues in Augmented-Virtual-Mixed Reality (360-degree filmmaking, immersive filmmaking, mixed-environment filmmaking). In the context of the course a storyboard development platform with augmented reality technologies will be utilized.
General Competences
  • Apply knowledge in practice
  • Retrieve, analyse and synthesise data and information, with the use of necessary technologies
  • Make decisions
  • Work autonomously
  • Work in teams
  • Work in an interdisciplinary team
  • Generate new research ideas
  • Advance free, creative and causative thinking
Course Content (Syllabus)
The course includes the familiarization of the student with Augmented-Virtual-Mixed Reality technologies. and with the techniques of developing innovative cinema applications as well as the presentation, analysis and understanding of filmmaking issues in Augmented-Virtual-Mixed Reality (360-degree filmmaking, immersive filmmaking, mixed-environment filmmaking). In the context of the course a storyboard development platform with augmented reality technologies will be utilized.
Keywords
Augmented-Virtual-Mixed Reality technologies, 360-degree filmmaking, immersive filmmaking, AR storyboard
Educational Material Types
  • Notes
  • Slide presentations
  • Multimedia
  • Book
Use of Information and Communication Technologies
Use of ICT
  • Use of ICT in Course Teaching
  • Use of ICT in Laboratory Teaching
  • Use of ICT in Communication with Students
Description
Teaching and laboratory education will use IT technologies, web resources and multimedia materials, and ICTs will also be used in communicating with students.
Course Organization
ActivitiesWorkloadECTSIndividualTeamworkErasmus
Lectures200.7
Seminars100.3
Laboratory Work301
Artistic Workshop351.2
Project200.7
Written assigments100.3
Artistic creation200.7
Exams50.2
Total1505
Student Assessment
Description
The student is assessed through compulsory report which will include a theoretical part of 1,500 to 2,000 words (individual essay) (about 5 pages including footnotes and bibliography), and a creative (team) project of storyboard development with augmented reality technologies.
Student Assessment methods
  • Written Assignment (Summative)
  • Performance / Staging (Formative)
  • Report (Summative)
  • Labortatory Assignment (Summative)
Bibliography
Course Bibliography (Eudoxus)
Σκηνοθετώντας μια ταινία Κωδικός Βιβλίου στον Εύδοξο: 21938 Έκδοση: 1η έκδ./2000Συγγραφείς: Mamet David ISBN: 978-960-378-700-6Τύπος: ΣύγγραμμαΔιαθέτης (Εκδότης): Σ. ΠΑΤΑΚΗΣ ΑΝΩΝΥΜΗ ΕΚΔΟΤΙΚΗ ΕΜΠΟΡΙΚΗ ΚΑΙ ΔΙΑΝΕΜΗΤΙΚΗ ΕΤΑΙΡΕΙΑ ΕΙΚΟΝΙΚΟΙ ΚΟΣΜΟΙ Κωδικός Βιβλίου στον Εύδοξο: 320158 Έκδοση: 1/2016Συγγραφείς: ΣΠΥΡΙΔΩΝ ΒΟΣΙΝΑΚΗΣISBN: 978-960-603-226-4Τύπος: Ηλεκτρονικό ΒιβλίοΔιαθέτης (Εκδότης): Ελληνικά Ακαδημαϊκά Ηλεκτρονικά Συγγράμματα και Βοηθήματα - Αποθετήριο "Κάλλιπος" ΔΙΕΠΑΦΗ ΧΡΗΣΤΗ - ΥΠΟΛΟΓΙΣΤΗ: ΜΙΑ ΣΥΓΧΡΟΝΗ ΠΡΟΣΕΓΓΙΣΗ Κωδικός Βιβλίου στον Εύδοξο: 13650 Έκδοση: 1η/2006 Συγγραφείς: ΔΗΜΟΣΘΕΝΗΣ ΑΚΟΥΜΙΑΝΑΚΗΣ ISBN: 960-209-975-5 Τύπος: Σύγγραμμα Διαθέτης (Εκδότης): ΕΚΔΟΣΕΙΣ ΚΛΕΙΔΑΡΙΘΜΟΣ ΕΠΕ Από τις σύνθετες Τέχνες στα υπερμέσα και τους νέους εικονικούς – δυνητικούς χώρους. Κωδικός Βιβλίου στον Εύδοξο: 59303612 Έκδοση: 1/2016 Συγγραφείς: ΜΑΤΘΑΙΟΣ ΣΑΝΤΟΡΙΝΑΙΟΣ, ΣΤΑΥΡΟΥΛΑ ΖΩΗ, ΝΕΦΕΛΗ ΔΗΜΗΤΡΙΑΔΗ ISBN: 978-960-603-374-2 Τύπος: Ηλεκτρονικό Βιβλίο Διαθέτης (Εκδότης): Ελληνικά Ακαδημαϊκά Ηλεκτρονικά Συγγράμματα και Βοηθήματα - Αποθετήριο "Κάλλιπος"
Additional bibliography for study
Bates, J., «Virtual Reality, Art, and Entertainment. Presence: Teleoperators and Virtual Environments», USA, 1992. Bolter, Jay David & Grusin, Richard., «Remediation: Understanding New Media», The MIT Press, USA, 1999. Bowman, D., Kruijff, E., Jr, J. L. & Poupyrev, I., 3D user interfaces: theory and practice, 2004. El-Nasr, M.S., «Interaction, Narrative, and Drama Creating an Adaptive Interactive Narrative using Performance Arts Theorie»s, Interaction Studies 8, 2007. Sherman & Craig, «Understanding Virtual Reality: Interface, Application, and Design», Morgan Kaufmann Publishers, CA, 2003.
Last Update
01-10-2020