Learning Outcomes
By the end of this course, you should be able to: 1. Understand the key questions of film theory, 2. Explain the ideas of the most influential film theorists on the issue of film ontology, 3. Discuss how technological change impacts the philosophical base of the cinema, 4. Review and re-interpret classical theoretical texts from new perspectives, 5. Relate general theories of the cinema to specific film texts and practices.
Course Content (Syllabus)
This course explores the fundamental question of film theory, namely “What is cinema?,” by juxtaposing the key arguments of classical film theory with the latest developments in theoretical thinking on digital cinema. We will cover a wide range of thinkers from Arnheim and Kracauer to Elsaesser and Manovich in order to approach the complex relation of film and reality, particularly through the transition from analogue to digital filmmaking. Our focus will fall on matters of film ontology as well as on the peculiar relation of form and content that carries the weight of transforming the cinema into a practice of art and life. Our goal is to witness the evolution of film theory through the decades and invite a reconsideration of its main concepts and questions.
Additional bibliography for study
Thanouli, Eleftheria. Wag the dog: a study on film and reality in the digital age. New York: Bloomsbury, 2015.
Andrew, Dudley. What Cinema Is! Malden, MA: Wiley-Blackwell, 2010.
Bazin, André. What is Cinema? Vol. I. Berkeley: University of California Press, [1967] 2005.
Thomas Elsaesser and Kay Hoffmann (eds), Cinema Futures: Cain, Abel or Cable? The Screen Arts in the Digital Age, Amsterdam: Amsterdam University Press, 1998.