Επιπρόσθετη βιβλιογραφία για μελέτη
Bostan, B., and Kaplancali, U., «Explorations in Player Motivations: Game Mechanics», in: Proceedings of GAMEON 2009, Duesseldorf, Germany, 2009.
Cavazza, Marc, Charles, Fred, Mead, Steven J. Martin, Olivier, Nandi, Alok, Marichal Xavier, «Compelling Experiences in Mixed Reality Interactive Storytelling», 2010.
Cavazza, Marc, Charles, Fred, Mead, Steven J., «Character-Based Interactive Storytelling», IEEE Intelligent Systems, 2005.
Dr. Barbaros Bostan, Dr. Tim Marsh, «Fundamentals Of Interactive Storytelling», 2012
Jennifer Preece, Yvonne Rogers, Helen Sharp, «Interaction Design: Beyond Human-Computer Interaction», John Wiley & Sons, 2002
Ryan, Marie-Laure. «Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media», The John Hopkins University Press, ΘΚ, 2001.
Ryan, Marie-Laure. «Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media». The John Hopkins University Press, ΘΚ, 2001.
Santorineos, M., Zoi, S., Dimitriadi, N., «From the monologue of mass media to the dialogue of new media in the information society. The interactive narrative of digital games as a case study of crisis», International Conference Digital Storytelling in Times of Crisis, Αθήνα, 2014.